I'm a software engineer based in Rio de Janeiro, working mostly on C++ GPU HPC. I like building things that are fast, simple, and useful, and writing about the process when it's interesting (or frustrating) enough.
Outside of code I spend time playing violin, reading, and dealing with existential dread. This blog is where I put the stuff that doesn't fit anywhere else.
Experience
CaioQLC
Lead Consultant & Founder · Rio de Janeiro
TheFittingRoom
3D Technology Engineer · Remote
Ahrefs
C / C++ Developer · Singapore
In my own words
I've always been drawn to hard problems, the kind that sit at the intersection of performance, systems design, and real-world constraints. That path led me through distributed infrastructure, real-time 3D rendering, and eventually to consulting, where I get to work across all of it. Today I run CaioQLC, focused on high-performance computing work where the details actually matter. If you want to get in touch, feel free to reach out.
Contact